Sunday, April 24, 2011

game presentation

Now that your game demo's progress is almost finished, what has been some of the best moments of the process and what has been some of the memorable horrible moments?

The process of learning how to create the game was fun. Trying to stay on the same page as the other team

members was difficult part of the process.

Monday, April 11, 2011

adding background music

What kind of background music do you plan on implementing into your game?
we have a song implemented in the game

Monday, April 4, 2011

artificial intelligence

How will your game incorporate "artificial intelligence"? Will you use these skills for other parts of your game (such as NPCs, or non-playable characters)?

one of the boxers will detect when the player does not get a hit

platforms

 Will your game require multi-leveled platforms? Will there be punitive damage inflicted on your hero if he doesn't stay on the platforms (fall to death, lose heath - Mario Bros. or Contra). Will your some of your platforms be destroyable (like bricks in Mario Bros.)?

No the game does not have a multi level platforms

Monday, March 28, 2011

running and jumping

 Will your hero need the ability to jump in your game? If so, why? Is this a means of escaping/destroying obstacles (like Mario Bros.), because your game is a vertical scroller (instead of a side scroller), etc?

yes, in the health part of the boxing game. the boxer will jump rump in a training level

Wednesday, March 9, 2011

drag and drop

Will dragging and dropping be a part of your game interface? If so, explain to me what dragging and dropping will allow your player to accomplish.

no, we will not be using the drag and drop in our game

Wednesday, March 2, 2011

character effects

After learning about these different movie clip properties (alpha, xscale, yscale, etc), is there a particular place in your game these will be useful?
yes     the boxers will fighting each other and we will alpha

Monday, February 28, 2011

sound effects

Is sound an integral part of your game? Do you plan to have sound effect, background, both, etc?
yes    we have already added sounds to the boxing game

Monday, February 21, 2011

timer

What area of your game will a timer help? Will timers be integral to your game?
In word boxing game, the boxers will have so many seconds to get the word right in order to make hit.

Wednesday, February 16, 2011

preloader

Will your game need a preloader? If so, what are the major type of assets that require you to preload your game?

yes       I dont know what assets we will need

bullet topic

Will you have to use projectiles in your game? If so, what are these projectiles going to be used for?

no

Monday, February 14, 2011

collision detection

How will collision detection affect your game? What dynamics will it accomplish in the action of your game?

It will declare winner in our game so, it will be effective.

Wednesday, February 9, 2011

score keeping

We are using score keeping in our game. Score keeping is important for the game because the player needs to
know if they are winning the game or not.

Monday, February 7, 2011

special effects

: Do you think this topic will be helpful to your game? Will your animation be scripted or mostly timeline animation?

It might be helpful. Our game is mostly timeline animation.

Monday, January 31, 2011

scrolling backgrounds

Will your game require a scrolling background? If so, how will affect your game? Will it be used in your introduction, action sequences, etc?

We will use scrolling backgrounds in the introduction of word boxing.

moving on a path

Will moving on a path help your game? If so, what point will it serve in your game?
yes it will help. It will help with the boxing game when we need to input moving.

navigating the timeline

What was your worst coding issue you ever had and what was the eventual solution(fix)?
I have difficulty with coding. When I have trouble I find a classmate or the instructor and ask them to help tutor me in coding.

Monday, January 24, 2011

programming practices

programming is difficult for me. I am going to keep practicing until I learn action script better.

actionscript

I played the demo in the action script. It was a refresher on how to code.

Wednesday, January 12, 2011

teaching concept

The most difficult concept to teach is coding. I am finding tutorials from my teammate.