Now that your game demo's progress is almost finished, what has been some of the best moments of the process and what has been some of the memorable horrible moments?
The process of learning how to create the game was fun. Trying to stay on the same page as the other team
members was difficult part of the process.
Sunday, April 24, 2011
Monday, April 11, 2011
adding background music
What kind of background music do you plan on implementing into your game?
we have a song implemented in the game
we have a song implemented in the game
Monday, April 4, 2011
artificial intelligence
How will your game incorporate "artificial intelligence"? Will you use these skills for other parts of your game (such as NPCs, or non-playable characters)?
one of the boxers will detect when the player does not get a hit
one of the boxers will detect when the player does not get a hit
platforms
Will your game require multi-leveled platforms? Will there be punitive damage inflicted on your hero if he doesn't stay on the platforms (fall to death, lose heath - Mario Bros. or Contra). Will your some of your platforms be destroyable (like bricks in Mario Bros.)?
No the game does not have a multi level platforms
No the game does not have a multi level platforms
Monday, March 28, 2011
running and jumping
Will your hero need the ability to jump in your game? If so, why? Is this a means of escaping/destroying obstacles (like Mario Bros.), because your game is a vertical scroller (instead of a side scroller), etc?
yes, in the health part of the boxing game. the boxer will jump rump in a training level
yes, in the health part of the boxing game. the boxer will jump rump in a training level
Wednesday, March 9, 2011
drag and drop
Will dragging and dropping be a part of your game interface? If so, explain to me what dragging and dropping will allow your player to accomplish.
no, we will not be using the drag and drop in our game
no, we will not be using the drag and drop in our game
Wednesday, March 2, 2011
character effects
After learning about these different movie clip properties (alpha, xscale, yscale, etc), is there a particular place in your game these will be useful?
yes the boxers will fighting each other and we will alpha
yes the boxers will fighting each other and we will alpha
Monday, February 28, 2011
sound effects
Is sound an integral part of your game? Do you plan to have sound effect, background, both, etc?
yes we have already added sounds to the boxing game
yes we have already added sounds to the boxing game
Monday, February 21, 2011
timer
What area of your game will a timer help? Will timers be integral to your game?
In word boxing game, the boxers will have so many seconds to get the word right in order to make hit.
In word boxing game, the boxers will have so many seconds to get the word right in order to make hit.
Wednesday, February 16, 2011
preloader
Will your game need a preloader? If so, what are the major type of assets that require you to preload your game?
yes I dont know what assets we will need
yes I dont know what assets we will need
bullet topic
Will you have to use projectiles in your game? If so, what are these projectiles going to be used for?
no
no
Monday, February 14, 2011
collision detection
How will collision detection affect your game? What dynamics will it accomplish in the action of your game?
It will declare winner in our game so, it will be effective.
It will declare winner in our game so, it will be effective.
Wednesday, February 9, 2011
score keeping
We are using score keeping in our game. Score keeping is important for the game because the player needs to
know if they are winning the game or not.
know if they are winning the game or not.
Monday, February 7, 2011
special effects
: Do you think this topic will be helpful to your game? Will your animation be scripted or mostly timeline animation?
It might be helpful. Our game is mostly timeline animation.
It might be helpful. Our game is mostly timeline animation.
Monday, January 31, 2011
scrolling backgrounds
Will your game require a scrolling background? If so, how will affect your game? Will it be used in your introduction, action sequences, etc?
We will use scrolling backgrounds in the introduction of word boxing.
We will use scrolling backgrounds in the introduction of word boxing.
moving on a path
Will moving on a path help your game? If so, what point will it serve in your game?
yes it will help. It will help with the boxing game when we need to input moving.
yes it will help. It will help with the boxing game when we need to input moving.
navigating the timeline
What was your worst coding issue you ever had and what was the eventual solution(fix)?
I have difficulty with coding. When I have trouble I find a classmate or the instructor and ask them to help tutor me in coding.
I have difficulty with coding. When I have trouble I find a classmate or the instructor and ask them to help tutor me in coding.
Monday, January 24, 2011
programming practices
programming is difficult for me. I am going to keep practicing until I learn action script better.
Wednesday, January 12, 2011
teaching concept
The most difficult concept to teach is coding. I am finding tutorials from my teammate.
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