Wednesday, December 8, 2010
presenting the demo
I was nervous presenting my demo. I was happy with they way the demo turned out. I learned a lot in the process of creating this game and very happy I took this course.
Monday, December 6, 2010
assembling demo
It was fun working on my game word boxing. I had a lot of help and support from my instructor and my teammate Tigger.
adding sound
Adding sound was not that hard for me. It was fun and I am excited to see the game completed.
Wednesday, December 1, 2010
Friday, November 26, 2010
adding input keyboard
I havent had that much time to work on this. I plan on working on this this week.
Monday, November 8, 2010
adding buttons
I found this part a little easier than adding scenes. It was fun decided on different colors and different button styles.
adding scenes
I found this assignment hard. The most challenging part was coming up with different scene ideas.
drawing a scene
I had difficulty with this part of the assignment. I found it frustrating. Im hoping with practice I become better at it.
playing to learn
It was fun playing other students games. It helped me come up with my concept for my game.
mini game
It was hard to make the mini game. The best part of the topic was the animals and food. The worst part was the coding.
Wednesday, October 20, 2010
Create a Video Blog (Vlog) with your teammates'''
* '''The Big Idea:''' Describe your team's game topic. What is the most important concept you want your players to learn?word boxing The concept is to teach kids how to type and spell.</div>
* '''Making Decisions as a Team:''' How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? We used the ideas from paper prototyping and combined them into one game concept
*'''Roles & Responsibilities:''' Tell us more about your team process. Please each talk about your specific roles, and how you work together. We have divided the team roles and Patrick is the producer and Tigger is the project manager. Patrick works on the concept and Tigger makes sure we are on the course schedule.
* '''Research:''' What kind of research went into the way you will express the game topic? internet research and playing flash games.
* '''The User Experience:''' Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why?You play on the keyboard you watch the characters box. Each time a character makes a hit you spell the word out. No the concept hasnt changed. <br>
*'''Mastering Flash:''' What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?flash cs4 we are most comfortable with this program. We found use these resources during class.
* '''Overcoming Challenges:''' What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? drawing has been the most difficult we practice during and class we also meet after class to overcome this challenge
* '''Making Decisions as a Team:''' How did your individual ideas from "Imagining Your Game" come together for your team game topic? How did your team decide the topic? We used the ideas from paper prototyping and combined them into one game concept
*'''Roles & Responsibilities:''' Tell us more about your team process. Please each talk about your specific roles, and how you work together. We have divided the team roles and Patrick is the producer and Tigger is the project manager. Patrick works on the concept and Tigger makes sure we are on the course schedule.
* '''Research:''' What kind of research went into the way you will express the game topic? internet research and playing flash games.
* '''The User Experience:''' Explain the game play. What actions does the player take in the game? Has this changed since you first started planning your game? Why?You play on the keyboard you watch the characters box. Each time a character makes a hit you spell the word out. No the concept hasnt changed. <br>
*'''Mastering Flash:''' What Flash resources have been most helpful in your learning so far, and why? How did you locate these resources?flash cs4 we are most comfortable with this program. We found use these resources during class.
* '''Overcoming Challenges:''' What curriculum topic has been most difficult for you so far? How did you overcome this difficulty? drawing has been the most difficult we practice during and class we also meet after class to overcome this challenge
Friday, October 8, 2010
planning your game
Patrick Stubblefield producer Tigger Conn project manager
What role did you get on your team?
producer
Why are you good at this role?
I think I have good vision for the concept of our teams game
What do you most look forward about working in a team?
My teammate Tigger has a good work ethic. I think if we bring
or strengths together as team we will have success.
What is the greatest challenge about collaborative work?
not letting personality differences get in the way and we overcome it by meeting weekly and staying informed of each other progress
What role did you get on your team?
producer
Why are you good at this role?
I think I have good vision for the concept of our teams game
What do you most look forward about working in a team?
My teammate Tigger has a good work ethic. I think if we bring
or strengths together as team we will have success.
What is the greatest challenge about collaborative work?
not letting personality differences get in the way and we overcome it by meeting weekly and staying informed of each other progress
Wednesday, September 29, 2010
paper prototype
I thought it was very helpful to do the paper prototype assignment. I didnt change my idea. I actually was up to come up with more ideas.
Monday, September 27, 2010
paper prototype
I enjoyed the experience of paper prototyping. I like the concept part of video game design. I did make some changes to my prototype. I think I will probably still make changes as the paper prototyping progresses.
Monday, September 20, 2010
imaging your game
The concept of my games is an education boxing game. eEverytime a stick figure boxer in the game makes a hit the gamer will have so many seconds to fill in a word. The game is based on hangman. It is an educational game to teach children how to type and spell. It will also be useful in how to work a computer keyboard.
imaging your game
I am the most excited about the concept part of developing my game. Im also looking forward to learning
how to code.
how to code.
Tuesday, September 14, 2010
free time
I play video games in my free time. Most of the time I play sports games on the xbox 360. I recently
have started to play on my pc, but I need to get a gaming computer before I really can enjoy all the acpects of video gaming on a pc. I bought homeland security for the pc the other day. I have noticed
the games sold for the pc are more educational than what is sold for consoles. I do think its important
that video game companys start making games that are more positive and educational.
have started to play on my pc, but I need to get a gaming computer before I really can enjoy all the acpects of video gaming on a pc. I bought homeland security for the pc the other day. I have noticed
the games sold for the pc are more educational than what is sold for consoles. I do think its important
that video game companys start making games that are more positive and educational.
favorite video game
My all time favorite video game, was the worlds most scariest police chases. It was on ps1. I loved the
genre, chasing bad guys, it was awesome. It was the game that got me interested in video game
developing. I would sit and think about how I would improve some parts of the game.
genre, chasing bad guys, it was awesome. It was the game that got me interested in video game
developing. I would sit and think about how I would improve some parts of the game.
Wednesday, September 1, 2010
game review
In to my world was the least effective educational game that I played. I thought the game design was too plain.
I would make it to where you shoot the planets. I like the concept, but I think the design could have been improved.
I would make it to where you shoot the planets. I like the concept, but I think the design could have been improved.
Tuesday, August 31, 2010
game reviews
I found playing the games in flash interesting. The one I found the fun to play was heresy. The games reminded me of the old sega and nintendo games. The game with the planets was very educational.
Monday, August 30, 2010
I wanted to create video games because I am curious about what all goes into developing a video game. I have been playing video games since I was about 4 years old. I play video games on xbox 360. My first gaming console was the Nintendo. My favorite games are rpg , grand theft auto and sport games. I want to create true life games.
I have been working on a concept of true life fd. Its a video game based on the fire department, but on the platform of grand theft auto.
I have been working on a concept of true life fd. Its a video game based on the fire department, but on the platform of grand theft auto.
Saturday, August 28, 2010
first week of class
Im excited about the prospect of learning how to make video games. I want to make video games that are
fun and addictive in flash. Well, Im going to go for now, but I'll blog again soon.
fun and addictive in flash. Well, Im going to go for now, but I'll blog again soon.
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